@matthewd92 You may have already looked at this but, is the waypoint blended? I've seen where the controller will skip waypoints if blends overlap. Should write a message to the log saying this occurred. If it is only periodically it could be just on the hairy edge and every once in a while the math works out to skip
Grady_Turner
@Stefan_Stubgaard Can you offer any input here?
We have a UR3 that is occasionally missing a waypoint and not by a small amount. This issue popped up on a UR5 earlier this year and we thought it was a isolated issue, this robot was actually resolved by one of the software updates either 3.2.20 or 3.2.21, I don't recall which. So this robot when it picks up the part out of the chute its missing occasionally by as much as 6-8 mm from the actual waypoint. We are trying to catch a video of it doing this but its not very often that it occurs. When it does occur sometimes it will happen several times in a row and then go right back to working like normal. This is a robot that processes about 2000 parts a day and we may only see this a couple times a day.
The UR3 is running 3.3.0 software.
Anyone else seeing any of these issues?