I believe you will need to transform your points using the BASE_VAR before using them. I worked around with this a couple years ago and seems like moveL worked without the transform but moveJ had to be transformed first.
I just checked in the simulator and a moveL and moveJ will reference BASE_VAR not BASE when the variable box is checked on the BASE Feature, this is using version 3.8 URSim. What version of Polyscope are you running?
Hi
I need some assistance with a UR10.
I would like to offset the program in X, Y and Z which works fine when I transform the BASE_VAR, but when
modifying the program the coordinates references back to BASE instead of BASE_VAR.
See example description below:
- In my initial program my BASE_VAR is 0 and my X coordinate is 20mm.
- I now change the BASE VAR to 20mm and my robot moves the additional 20mm.
- When I modify this waypoint while in the offset position without moving the robot, the value X-Value for my waypoint
changes to 40 and does not stay at 20 because it is referencing back to BASE and not the offset BASE_VAR.
Is there any way of getting around this problem, I need to be able to reference my coordinates to the BASE_VAR and
not the base when teaching the robot.
Thanks
Chris