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Posts: 5 Apprentice
Hi.

What is the best way to use the feature plane?

My rig is Universal Robots UR10, Robotiq wrist camera and Robotiq 2F140 Gripper.

I have a portable assembly station and I want to move it around, take it to storage and put it back in a different place etc.
Now what I have done is to make a plane feature, points representing the corners of the station. Then in program I choose the feature plane under the MoveL command. Everything going great when the program is very simple.

I get the problems when the program is complicated. I cannot use MoveJ command (cannot choose the plane feature). Then in palletizing when I make rectraction after I have gripped the part the added Waypoints make weird moves. Like they are calculated from the Base feature.

Everything is resolved when I know how to move the base feature origin to the work origin before programming.

This method is widely used in CNC-machining:

So we have the Machine origin and then we tell the Machine where the origin of the part is. Then if we tell the Machine to move to X0,Y0,Z0 it will go to the origin of the part, not the Machine origin. This is like using feature plane, but every move is automatically related to part origin. So if you just make a MoveL command X0,Y0,Z0 without choosing the feature plane, it should go to part origin, not to the base feature origin.

If you can help me with this I would be very thankful! At our company (Oulu University of Applied Sciences) we have 30 students, 10 groups, sharing 4 UR-robots. That means robot cells moves all the time and without easy way to move the origin of the program, students have to always show the moved waypoints all over again. That can be frustrating..

/ Lassi Kaivosoja - Project Engineer OUAS

• Posts: 94 Handy
edited June 2017
@Puolikas

I think you can't use MoveJ in this case.  MoveJ is a motion in Joint space, not in Cartesian space.  It means, there is no x,y,z coordinate. The coordinates are in degrees for each joint for a MoveJ.  You will also see that acceleration and speed are represented in degrees/second and degrees/sec2.  It means MoveJ is neither in the Base coordinate.  Asking the robot to put joint number 2 at 35 degrees, for example, it means it's always at the same place in space.  That's why it look like in base coordinate because it's a fixed position in space.  It's a fixed angle for each joint.  The base is also in Cartesian space with X,Y and Z.  To use Cartesian coordinates like X,Y,Z, I think you must use MoveL or MoveP.

Louis Bergeron
Integration Coach
robotiq.com
[email protected]
• Posts: 5 Apprentice
Thank you for your clarification louis_bergeron.
• Founding Pro, Tactile Sensor Beta Testers Posts: 1,226 Handy
There is a way to use a movej with a feature but it requires that the movej use variable waypoints.  If you wanted to use taught waypoints you could teach a movel sequence in the before start section of the program and wrap it inside an if statement that never tests true such as if false.  The next step is to use the fixed waypoints as variables, you would need to assign then fixed waypoint to a variable, behind the scenes it is already doing a pose_trans() function to calculate the pose in base coordinates from the feature coordinates.  You can see this in the screenshot below where I am basically assigning waypoint1 to a variable but I put an error in the assignment so that this error screen popped up

Then your movej would just use those variable waypoints instead of fixed waypoints.  This results in a program that is rather simple still, you have fixed points to go change if needed and a way to control your feature frame as well.  In this example, I made the feature variable and used pose_add() to cause the feature frame to step down in 100 mm increments.  Notice in the pose_add I am not using the feature but rather the features variable, I did this so that it will do more than 1 step down.

• Posts: 5 Apprentice
Thanks.

I'm familiar with this method but still not what I'm looking for. Some day I will figure this problem out and bring it to you guys.

/Lassi K.
• Founding Pro, Tactile Sensor Beta Testers Posts: 1,226 Handy
@Puolikas have you ever tried making the Base feature a variable?  You could then change the base feature frame of reference, this might be what you are looking for. Basically in your before start you could ask for some offsets in the X, Y ad Z direction and then use those offsets to offset the base coordinate system.

Is this more along the line of what you are looking for?
• Posts: 5 Apprentice
Yes. This is exactly what I need.
Didn't know that you can do that.

So In the begining of the program I show the new base feature offset with trans_pose. I just need to make a jig which helps me to show the correct angle of the assembly station.

I'll get back to you when I have tested this out.

• Posts: 79 Handy
@matthewd92 @PuolikasWhenever one of you gets a chance, could you post a sample of how you would program this? I had a few free moments this morning and I was attempting to do this but I was unsuccessful. Not urgent or anything, just curious. Thanks.
• Founding Pro, Tactile Sensor Beta Testers Posts: 1,226 Handy
Fortunately I have to do this for a customer so will be working on it over the next week or so as we are deploying the robot.  I am not sure yet how I would go about reteaching the plane feature easily, have some ideas but have not completely baked them all the way through and am just pulling a robot out of the box this week for the test.  Hard to do what I am planning to do on the simulator.  I'll keep you posted though.
• Posts: 2 Recruit
@matthewd92
Any updates? I feel like its a common need to move the cobot around and then reteach the base feature.
• Founding Pro, Tactile Sensor Beta Testers Posts: 1,226 Handy
@K_Bing I don't have an update currently, we are still working on the best solution for getting accurate points and calculating the new coordinates to pass to the base feature.  As soon as we have something working I will post something up for the group.
• Unconfirmed Posts: 1 Recruit
Hi
I'm using an UR5 CB3 with a wrist camera and a hand-e gripper in a palletization application. I think my question is somewhat similar to Puolikas's and that's why I put it here. The parts come from a conveyor belt, the robot has to put them in a box on the right side and after this box is full it has to move to the next box on the opposite side. The robot will have several applications with different parts and boxes. How do I program just one box and then move the program to a different position?
• Posts: 5 Apprentice
Hello,

1. you make a point feature (name e.g. box1_corner) from installation to show where corner of the box is.
2. then start you box filling with MoveL-command and select from the command tab feature; base -> box1_corner_var
3. now under the MoveL-command make your moves
4. then make new point feature (name e.g. box2_corner)
5. copy the first MoveL-command and paste it where you need it
6. change the box1_corner_var -> box2_corner_var from the second MoveL-command
7. test with caution!

/ Lassi Kaivosoja, email: [email protected]
• Posts: 1 Recruit
Fortunately I have to do this for a customer so will be working on it over the next week or so as we are deploying the robot.  I am not sure yet how I would go about reteaching the plane feature easily, have some ideas but have not completely baked them all the way through and am just pulling a robot out of the box this week for the test.  Hard to do what I am planning to do on the simulator.  I'll keep you posted though.
Any update about reteaching the plane easily? I am working on a mobile station where a positional error can happen due to then nature of the design and I am using a feature plane to program the waypoints. The problem I am having is when I reteach the plane it is difficult to get an accurate position of the plane.
• Founding Pro, Tactile Sensor Beta Testers Posts: 1,226 Handy
We have a plane calculation script that we use, have been using it for several years.  It takes in 3 points and returns a single pose which is your plane, you would just assign this to your plane feature variable which is used in the move sequences.  We do not use Polyscope any longer, all of our programs are script so we use this for applying offsets for instance to a base feature and then move to the calculated points.

This is the same as the feature plane in Polyscope since like 3.7 or whenever Ur changed to defining origin->x axis -> y axis

• Posts: 16 Handy
Tesfit said:
Fortunately I have to do this for a customer so will be working on it over the next week or so as we are deploying the robot.  I am not sure yet how I would go about reteaching the plane feature easily, have some ideas but have not completely baked them all the way through and am just pulling a robot out of the box this week for the test.  Hard to do what I am planning to do on the simulator.  I'll keep you posted though.
Any update about reteaching the plane easily? I am working on a mobile station where a positional error can happen due to then nature of the design and I am using a feature plane to program the waypoints. The problem I am having is when I reteach the plane it is difficult to get an accurate position of the plane.
@Tesfit Our customers are using Robotiq's Contact offset feature a lot. When using it, no need to program any changes even the mobile station is not exactly at the same position as it used to be when implemented. All the waypoints are programmed in Feature Point and Robotiq's Contact offset will adjust the Feature point so all the waypoints will be moved relatively same amount.

Here you can see the idea: https://www.youtube.com/watch?v=Bs_MQslF_v8&t=14s All credits to Ralph W. Earl Company for this awesome video! ( @bcastets It would be nice if you could have same kind of video in youtube as a public video)
Below is also a good application video from our customer where robot is on mobile platform (EasyRobotics Flex) and the robot is moved in daily basis. "Reprogramming" is done by the Robotiq Copilot. Human just places the robot somewhere near the machine and rest is done automatically.

Robotiq has a great learning platform where Contact offset function is explained in depht. https://elearning.robotiq.com/

• Vacuum Beta tester Posts: 405 Handy
@cobottiukko
Thank you for your suggestion. I will try to work a video to show a use case of Contact Offset function.
At the moment the best reference we have is probably our elearning video:
https://elearning.robotiq.com/course/view.php?id=7&section=14

• Posts: 16 Handy
bcastets said:
@cobottiukko
Thank you for your suggestion. I will try to work a video to show a use case of Contact Offset function.
At the moment the best reference we have is probably our elearning video:
https://elearning.robotiq.com/course/view.php?id=7&section=14

Thank you! That's true but the problem is that those eLearning videos cannot be shared or embedded since it requires to be signed at eLearning.