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armormodellerarmormodeller Posts: 14 Apprentice
Been noticing a lag in the time that the wrist camera processes a large part verses a smaller part. Is this normal? Is there a processing time lag for parts that exceed a certain footprint?


  • David_LevasseurDavid_Levasseur Beta Tester Beetle Posts: 182 Handy
    The more features the longer it takes. To reduce cycle time, you could teach only a smaller but relevant piece of the part.
  • Etienne_SamsonEtienne_Samson Beta Tester Beetle, Wrist Camera URCap 1.3.0, Vacuum Beta tester Posts: 419 Handy
    @armormodeller @David_Levasseur to add to this, the cycle time we calculated with some test in our lab would give you around 0.4 seconds for a simple shape (a ring) on a plain background. You can expect the cycle time to go up between 1 and 5 seconds for a complex part (composed of hundreds of features). 

    Also, if you want to optimize your cycle time, use a simple, uniform background. If your background contains any kind of geometric shape it will slow down the processing.
    Etienne Samson
    Technical Support Director
    +1 418-380-2788 ext. 207
    [email protected]
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